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» Latest member: kbuloso85
» Forum threads: 2,293
» Forum posts: 12,159
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| 1.4.1.79Posted by: ClockMan |
04-11-2012 22:51 PM
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- Security fix for Target/Attack/Pickup
- Few fixes for found possible crashes & code cleanup
- Added support for another antibot.
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| 1.4.1.78Posted by: ClockMan |
04-09-2012 13:52 PM
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- Additional fixes for memory leaks, fixed crash durring game close.
- Fix for L2EU.
- Added protection for invisible items (and sometimes also for NPC's with no pawn).
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| 1.4.1.77Posted by: ClockMan |
04-08-2012 18:49 PM
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- Added log system, automatic error system
- Added new database engine, will be used in future
- Some code re-factoring, minor fixes in logic and code.
- Added script functions: ShowTrace, GetCurrentZoneID, GetCurrentZoneName, GetZoneID, GetZoneName, ClientExec[premium].
- Added support for Harmony
- Disabled debug logs for packets (to speed up game, you can enablle it via config file)
- Added ability to close Expression Sandbox window.
- Fix for Resurrection accept (tested only on H5, need tests on God)
- Few minor crashes fixes.
- Fix for PackageShop -> Title.
- Added ability to copy text from ScriptEditor help.
- Fixes for few memory & resources leaks
- Small re-factoring in internal hook system.
- Few fixes for unloading dll - to make sure we release resources in correct order.
- Enabled some additional logs to make problems investigation easier.
- Interlude fix - disabled auto res accept and others related (pached code need update to support)
- Changed error and info strings in L2Tower loader, also added error reporting to loader.
- Add new way of exception caching in L2Tower Updater/Loader/Bot
- Fix for possible crash when some user teleports
- Some other small fixes related to crashes.
- Possible fix for L2EU problems
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